fsx: Remove environment references

This commit removes the reference to the environment from the fsx
package.
This commit is contained in:
Tom Wiesing 2023-03-02 11:47:11 +01:00
parent 5a43ecfaeb
commit 3263920d6b
No known key found for this signature in database
25 changed files with 167 additions and 183 deletions

View file

@ -24,7 +24,7 @@ type Parser[T any] func(env environment.Environment, s string) (T, error)
// ParseAbspath checks that s is an absolute path and returns it as-is
func ParseAbspath(env environment.Environment, s string) (string, error) {
if !fsx.IsDirectory(env, s) {
if !fsx.IsDirectory(s) {
return "", errors.Errorf("%q does not exist or is not a directory", s)
}
return s, nil
@ -32,7 +32,7 @@ func ParseAbspath(env environment.Environment, s string) (string, error) {
// ParseFile checks that s is a valid file and returns it as-is
func ParseFile(env environment.Environment, s string) (string, error) {
if !fsx.IsFile(env, s) {
if !fsx.IsFile(s) {
return "", errors.Errorf("%q does not exist or is not a regular file", s)
}
return s, nil

View file

@ -39,14 +39,14 @@ func (pcfg PathsConfig) UsingDistilleryExecutable(env environment.Environment) b
if err != nil {
return false
}
return fsx.SameFile(env, exe, pcfg.ExecutablePath())
return fsx.SameFile(exe, pcfg.ExecutablePath())
}
// CurrentExecutable returns the path to the current executable being used.
// When it does not exist, falls back to the default executable.
func (pcfg PathsConfig) CurrentExecutable(env environment.Environment) string {
exe, err := os.Executable()
if err != nil || !fsx.IsFile(env, exe) {
if err != nil || !fsx.IsFile(exe) {
return pcfg.ExecutablePath()
}
return exe

View file

@ -10,7 +10,7 @@ func ValidateFile(env environment.Environment, path *string, dflt string) error
if *path == "" {
*path = dflt
}
if !fsx.IsFile(env, *path) {
if !fsx.IsFile(*path) {
return errors.Errorf("%q does not exist or is not a file", *path)
}
return nil
@ -20,7 +20,7 @@ func ValidateDirectory(env environment.Environment, path *string, dflt string) e
if *path == "" {
*path = dflt
}
if !fsx.IsDirectory(env, *path) {
if !fsx.IsDirectory(*path) {
return errors.Errorf("%q does not exist or is not a directory", *path)
}
return nil