Add 'dis' component
This commit adds a new 'dis' component to the distillery that serves a list of all known instances for the moment.
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parent
35bb95c5ca
commit
4b357476a3
43 changed files with 434 additions and 167 deletions
23
env/constants.go
vendored
23
env/constants.go
vendored
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@ -4,16 +4,13 @@ import (
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"os"
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"path/filepath"
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"github.com/FAU-CDI/wisski-distillery/core"
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"github.com/FAU-CDI/wisski-distillery/internal/fsx"
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)
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// Executable is the name of the 'wdcli' executable.
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// It should be located inside the deployment directory.
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const Executable = "wdcli"
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// ExecutablePath returns the path to the executable of this distillery.
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func (dis *Distillery) ExecutablePath() string {
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return filepath.Join(dis.Config.DeployRoot, Executable)
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return filepath.Join(dis.Config.DeployRoot, core.Executable)
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}
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// UsingDistilleryExecutable checks if the current process
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@ -25,12 +22,12 @@ func (dis *Distillery) UsingDistilleryExecutable() bool {
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return fsx.SameFile(exe, dis.ExecutablePath())
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}
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// Config file is the name of the config file.
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// It should be located inside the deployment directory.
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const ConfigFile = ".env"
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// ConfigFilePath returns the path to the configuration file of this distillery.
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// TODO: This should be moved to the Config struct.
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func (dis *Distillery) ConfigFilePath() string {
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return filepath.Join(dis.Config.DeployRoot, ConfigFile)
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// CurrentExecutable returns the path to the current executable being used.
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// When it does not exist, falls back to the default executable.
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func (dis *Distillery) CurrentExecutable() string {
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exe, err := os.Executable()
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if err != nil || !fsx.IsFile(exe) {
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return dis.ExecutablePath()
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}
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return exe
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}
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