frontend: Rework asset generation

This commit reworks frontend asset generation to not need manually
written html files, but instead generate them automatically.
This commit is contained in:
Tom Wiesing 2022-10-15 14:10:32 +02:00
parent ebdbe9fabd
commit ccab2883a6
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42 changed files with 408 additions and 177 deletions

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@ -0,0 +1,40 @@
package static
import (
"html/template"
)
// Assets represents a group of assets to be included inside a template.
//
// Assets are generated using the 'build.mjs' script.
// The script is called using 'go:generate', which stores variables in the form of 'Assets{{Name}}' inside this package.
//
// The build script roughly works as follows:
// - Delete any previously generated distribution directory.
// - Bundle the entrypoint sources under 'src/entry/{{Name}}/index.{ts,css}' together with the base './src/base/index.{ts,css}'
// - Store the output inside the 'dist' directory
// - Generate new constants of the form {{Name}}
//
// Each asset group should be registered as a parameter to the 'go:generate' line.
type Assets struct {
Scripts string // <script> tags inserted by the asset
Styles string // <link> tags inserted by the asset
}
//go:generate node build.mjs HomeHome ControlIndex ControlInstance
// MustParse parses a new template from the given source
// and registers the Asset functions to it.
// See [Assets.RegisterFuncs].
func (assets *Assets) MustParse(value string) *template.Template {
return template.Must(assets.RegisterFuncs(template.New("")).Parse(value))
}
// RegisterFuncs registers two new template functions called "JS" and "CSS".
// Both take no arguments, and return a html-safe version of the Scripts and Style tags to be included.
func (assets *Assets) RegisterFuncs(t *template.Template) *template.Template {
return t.Funcs(template.FuncMap{
"JS": func() template.HTML { return template.HTML(assets.Scripts) },
"CSS": func() template.HTML { return template.HTML(assets.Styles) },
})
}