frontend: Rework asset generation

This commit reworks frontend asset generation to not need manually
written html files, but instead generate them automatically.
This commit is contained in:
Tom Wiesing 2022-10-15 14:10:32 +02:00
parent ebdbe9fabd
commit ccab2883a6
No known key found for this signature in database
42 changed files with 408 additions and 177 deletions

View file

@ -0,0 +1,127 @@
import { Parcel } from "@parcel/core"
import { mkdir, rm, writeFile, readFile, unlink, rmdir, } from "fs/promises"
import { join } from "path"
import { parse as parseHTML } from 'node-html-parser';
//
// PARAMETERS
//
const ENTRYPOINTS = process.argv.slice(2)
const ENTRY_DIR = join('.', '.entry-cache') // directory to place entries into
const DIST_DIR = join('.', 'dist')
const PUBLIC_DIR = '/static/'
const DEST_PACKAGE = process.env.GOPACKAGE ?? 'static'
const DEST_FILE = (() => {
const source = (process.env.GOFILE ?? 'assets.go')
const base = source.substring(0, source.length - '.go'.length)
return base + '_dist.go'
})()
//
// PREPARE DIRECTORIES
//
process.stdout.write('Preparing directories ...')
await Promise.all([
mkdir(ENTRY_DIR, { recursive: true }),
rm(DIST_DIR, { recursive: true, force: true })
])
console.log(' Done.')
//
// WRITE ENTRY POINTS
//
process.stdout.write('Collecting entry points ')
const entries = await Promise.all(ENTRYPOINTS.map(async (name) => {
const entry = {
'name': name,
'bundleName': name + '.html',
'src': join(ENTRY_DIR, name + '.html'),
}
const content = `
<script type='module' src='../src/base/index.ts'></script>
<script type='module' src='../src/entry/${name}/index.ts'></script>
<link rel='stylesheet' href='../src/entry/${name}/index.css'>
`;
await writeFile(entry.src, content)
process.stdout.write('.')
return entry;
}))
console.log(' Done.')
//
// BUNDLEING
//
process.stdout.write('Bundleing assets ...')
const bundler = new Parcel({
entries: entries.map(e => e.src),
defaultConfig: '@parcel/config-default',
shouldDisableCache: true,
shouldContentHash: true,
defaultTargetOptions: {
shouldOptimize: true,
shouldScopeHoist: true,
sourceMaps: false,
distDir: DIST_DIR,
publicUrl: PUBLIC_DIR,
engines: {
browsers: "defaults",
}
}
});
const { bundleGraph } = await bundler.run()
console.log(' Done.')
//
// FIND ASSETS IN OUTPUT
//
process.stdout.write('Find Assets in Output ')
const bundles = bundleGraph.getBundles()
const assets = await Promise.all(entries.map(async (entry) => {
const mainBundle = bundles.find(b => b.name === entry.bundleName)
if (mainBundle === undefined) throw new Error('Unable to find bundle for ' + entry.name)
// read, then delete the generated output file
const { filePath } = mainBundle
const html = parseHTML(await readFile(filePath))
await unlink(filePath)
const scripts = html.querySelectorAll('script').map(script => script.outerHTML).join('')
const links = html.querySelectorAll('link').map(link => link.outerHTML).join('')
process.stdout.write('.')
return { ...entry, scripts, links }
}))
console.log(' Done.')
//
// GENERATE GO
//
process.stdout.write(`Writing ${DEST_FILE} ...`)
const goAssets = assets.map(({ name, scripts, links }) => {
return `
// Assets${name} contains assets for the '${name}' entrypoint.
var Assets${name} = Assets{
\tScripts: \`${scripts}\`,
\tStyles: \`${links}\`,\t
}`.trim()
}).join('\n\n')
const goSource = `package ${DEST_PACKAGE}
// This file was automatically generated. Do not edit.
${goAssets}
`;
await writeFile(DEST_FILE, goSource)
console.log(' Done.')