wisski-cloud-distillery/internal/dis/component/component.go
Tom Wiesing 473040a69f
Remove environment.Environment struct
This commit completely removes the environment struct as it is no longer
used.
2023-03-02 12:52:51 +01:00

67 lines
2 KiB
Go

// Package component holds the main abstraction for components.
package component
import (
"reflect"
"strings"
"github.com/FAU-CDI/wisski-distillery/internal/config"
)
// Components represents a logical subsystem of the distillery.
// A Component should be implemented as a pointer to a struct.
// Every component must embed [Base] and should be initialized using [Init] inside a [lifetime.Lifetime].
//
// By convention these are defined within their corresponding subpackage.
// This subpackage also contains all required resources.
type Component interface {
// Name returns the name of this component
// Name should be implemented by the [ComponentBase] struct.
Name() string
// ID returns a unique id of this component
// ID should be implemented by the [ComponentBase] struct.
ID() string
// getBase returns the underlying ComponentBase object of this Component.
// It is used internally during initialization
getBase() *Base
}
// Base is embedded into every Component
type Base struct {
name, id string // name and id of this component
Still // the underlying still of the distillery
}
//lint:ignore U1000 used to implement the private methods of [Component]
func (cb *Base) getBase() *Base {
return cb
}
// Init initialzes a new componeont Component with the provided still.
// Init is only initended to be used within a lifetime.Lifetime[Component,Still].
func Init(component Component, core Still) Component {
base := component.getBase() // pointer to a struct
base.Still = core
tp := reflect.TypeOf(component).Elem()
base.name = strings.ToLower(tp.Name())
base.id = tp.PkgPath() + "." + tp.Name()
return component
}
func (cb Base) Name() string {
return cb.name
}
func (cb Base) ID() string {
return cb.id
}
// Still represents the central part of a distillery.
// It is used inside the main distillery struct, as well as every component via [ComponentBase].
type Still struct {
Config *config.Config // the configuration of the distillery
}